Thursday, March 25, 2010

The Brass Image, at the Black Goat in Arkham

The Brass Image, by Clark Ashton Smith

The evening growing late, and the fog was chill. I bundled my cloak a little closer and strode into the Black Goat public house. The crowd assembled gave me a somber nod, and resumed spinning tales. A bone chilling tale was being narrated by the young lady in front of the fire. She brought her tale to a thrilling conclusion to thumping applause and raised glasses. The purveyor of the evening's entertainment, Dr. Dayafter, requested volunteers.


"If it please the company assembled, I may have one to tell."


"Proceed, Commodore."

I cleared my throat, stepped in front of the crowd, and began.. the fateful tale of the Brass Image.



(click to play. Apologies for the raspy voice, YHN is overcoming a head cold of a pernicious nature, so does not have the range or energy he normally devotes to voice performances. There is one jumpy cut at the beginning, hardly noticeable, which YHN tried to fix, but was unsuccessful).

Wednesday, March 24, 2010

Victoriana's farewell broadside

Mr. LittleBlackDuck Lindsay ran the picturesque and lovely VICTORIANA sim up until recently.  He has decided to call it quits after a series of mishaps with Linden Labs.  This is a disturbing trend-- Ordinal gone, now Mr. Lindsay.  YHN surmises that Mr. Lindsay likely wouldn't mind if his letter announcing his termination of Victoriana had broader circulation, so YHN will do his humble best by quoting it here.

*Sigh* A Nation Owner's Sad Farewell
Hi everyone,
This is to announce that The Nation of Victoriana is closing.

I've been a SecondLife citizen since July 2006 and have seen many wonderful things come (and go) on this grid. Over the past twelve months I can't help but notice the "cons" of living and working on a Linden grid far outweigh the benefits. DAILY grid issues with logins, transactions, inventory and lag, continually spoil everyone's experience. I personally have lost a considerable amount of inventory over the past twelve months alone, something nobody enjoys. Reports from friends and residents of Victoriana tell me I'm not alone here either.
As most of you are aware Linden recently "screwed the pooch" with my permissions in Victoriana during a recent "maintenance update"; effectively disabling my ability to manage, repair and improve the estate by setting almost everything to 'no modify' (yes stuff I built and owned, which makes up the majority of everything in the estate). After numerous attempts via Concierge Chat and support ticket application, Linden failed to correct the issue after fourteen days... they didn't even have the decency to contact me about the problem, or even move the ticket beyond "New" status (ie they didn't bother to look at it). As you also know I sent out notices keeping everyone up-to-date about the status and eventually explained I would have to rebuild much of the estate from scratch and 'fix the problem myself'. This lacklustre response from Linden has brought to light a great deal of uncertainty in our little community about the future of Victoriana and the Linden grid itself. I've seen a number of people in the past few weeks re-evaluate their own personal investment in SecondLife, and sadly a number of them have chosen to leave the grid for fear of losing everything they've invested money in. It's a very very sad thing to see good people go (especially long-termers who've been around for a while) for fear of "what will happen to them" come the next maintenance rollout/asset server failure/grid issue.
Since then it's been more daily issues with logins, lag, asset server/inventory problems, you get the picture. It's not enough that IMs are capped (making it really tough for an estate owner to communicate with people) but it seems now Notecards are not working correctly either. I've sent a number of notecards to residents the past two weeks and am told most never received them, and have not received a number of communications that people have sent me. How anyone is expected to run a business, community or even take this grid seriously is beyond me.
Linden is working hard to improve the experience for new users on the grid, something I feel very passionately about, however in the process of changing their mind on how to achieve this every five minutes, they are effectively hurting everyone involved and destabilising the economy. Recently we saw Linden introduce "free homes to Premium members" which, while basic and really aimed at the newbies joining the grid, has effectively devalued any land or sims people have spent their hard earned money on. Why buy a plot of land for a home when you can get it for free? If you're a landholder, congrats, your plot is now worth much less than it was in January. If you're a homebuilder, congrats, why would someone buy your houses when they can get one for free? For someone that owns a sim or an estate of sims, right down to someone who runs a business selling houses, your hard work and effort is now worth a lot less. Anyone trying to run a rental business is pretty screwed now, too.
Linden also 'dumped' the mentor programme and mentors (a team of residents, like you, who offered their time for FREE to assist people with questions and generally help as needed). Linden is now in the process of dumping the gateway program completely too (so people in the know tell me), effectively saying "screw you" to residents and estate owners who invested their own time and money to set up. I fortunately don't own a gateway, however I do know three people who do, and know how much of their own personal time and money they invested setting it up so that newcomers to the grid could have a fantastic 'first five minute experience" (effectively doing Linden's work for them). This expensive effort is all now null and void; a waste of time and investment because Linden have changed their mind again.
I'm pretty disgusted about the current state of affairs regarding DMCA on the grid too. I don't blame Linden for copybots being created/used (by a very small number of bad eggs on a very large populous of accounts), Linden should be applauded for opening up the viewer code to public licence allowing others to tinker and improve the viewer with new features and speed. The fact a very small handful of people chose to tinker with the code to exploit permissions and allow a small handful of people to copybot the hard work of others is hardly Linden's fault. I am terribly concerned about the lack of support content creators seem to receive when they report to Linden that their work is stolen. Anyone fancy a grey-market turtle? How about a whole sim of builds? I read day after day about content creators complaining X or Y is being copied by someone and they are not getting any support from Linden. Who will be next? I've personally had some of my builds copied and ended up chasing the offender myself to resolve the issue, now things are getting even easier to copy and even harder to get effective action taken, I see creating content on this grid a total game of cat-and-mouse if you expect your items to remain your items. "Word on the street" tells me Linden will be locking out all viewers other than their own some time mid-year in an effort to stamp out copybots. This means no more fantastic features in Emerald, no more model bots in your fashion store and no more innovation or improvement to the viewer beyond what Linden chose to give us. Why stifle the creativity of many when you only need to chase after a handful of offenders? Why is it taking so long for something to be done about this issue when all that needs to be done is investigation/deletion/accounts locked? DMCA and copying goes far beyond a simple copybot/hacked client, too. I've seen cases where 'people' have copied by hand, builds by "Four Winds" (for example) that are prim-by-prim identical down to the nearest 0.01m and have simply thrown on a slightly different texture and called it an original. The shape, size, layout and overall design has been stolen (and badly textured) for resale. Again where's the DMCA love for the person who spent so much time creating the original?
I have now come to realise that running an estate or investing any kind of time or money on a Linden-run grid in it's current form is for chumps, so I'm leaving whilst I still can.
Let me be totally clear on what I am saying and sum up why Victoriana is closing:
* I currently have a LOT of REAL WORLD dollars invested on this grid
* I have no problem covering the tier for all 13 sims if need be, as this is (was) a labour of love project for me (I like to build). I have never had an agenda for a "full estate" and would rather have a half full sim of friendly, fun, community-minded residents than "just any avatar" here to fill in the gaps.
* A recent maintenance update broke my permissions in Victoriana, and Linden Labs did nothing to fix it after repeated requests, indicating this is not only an unfixable problem (or one they don't care about) but one that if it happens again I'm S.O.L
* Since the permissions "issue" a number of Victoriana residents have contacted me; unsure about the stability or continuity of the estate/the Linden grid, given Linden's lacklustre efforts to resolve things
* Over my time in SecondLife I've also lost a large quantity of inventory during grid-related issues or maintenance updates, effectively like 'throwing money into the furnace" as I've never been able to get any of it back.
* According to reports from others, I'm not alone with the inventory loss issue, and apparently not alone in the perms scenario either
* It is becoming impossible to conduct any form of business, or assist anyone here; ongoing communication problems, lag, L$ issues, grid issues
* Linden Labs is trying it's best to improve the grid experience for people, however in the process is devaluing any money or time anyone has put into the place already; making it a poor investment opportunity and an unstable future business prospect
* Ongoing grid issues, and an uncertain future about what rules of the game Linden are going to change 'next', make this grid an unstable environment for anyone to conduct a large-scale project such as Victoriana, expecting it to survive intact more than a few weeks
* Linden's apparent lack of interest in DMCA issues via copybot use means I can't trust that if I log in tomorrow my hard work won't be sold by someone else, and if it is, anything will be done to rectify the situation by Linden
* I have not made this decision lightly
* Nobody else (Other than Davey McDowwll) was aware I was making this decision until receiving this notice. Many people are aware I am unhappy with Linden Labs' lack of support and care for residents on the grid but this decision was mine and mine alone to make.
* This is not a 'poor me' issue. This is a "I have a concern that every time I log in I won't have inventory/an estate/a business/the ability to do anything as promised" issue
* This is also a "I have fears that my residents and storekeeps will be greatly affected by the above issues which are all out of my control and how the hell do I help them if so" issue

What does this mean for you?

* Everyone's rentbox has been locked
* Anyone with overdue rent will have their items returned asap and will be banned from the estate, this includes landholders. Just because you're overdue in rent doesn't mean Linden won't charge me tier for the sim, grow up and take responsibility for your decision to rent/live/work here (or anywhere on the grid)
* Everyone is asked to "collect their stuff" asap or else it will be returned to your lost+found folder
* SHOPKEEPS: As you empty your store, any remaining rent will be refunded
* RESIDENTIAL RENTERS: As you empty your home, any remaining rent will be refunded
* LAND OWNERS: Anyone who owns land "not" for sale, your rent will be refunded and your land "bought back" for half it's original value, this seems to be the current going rate these days in this shitty economy++
* There are over 400 individual rentboxes across the estate, I will endeavour to tend to everyone as soon as I can re:the above
++If the above sounds unfair, that's life. In the past when people have been ejected due to antisocial activities they were always refunded any remaining rent owing and paid full amount for their land value (contrary to what they told everyone) before being banned from the estate. Due to Linden's devaluing land through "Free Homes" and overall poor economy performance, the value of a plot of land is worth much less today, so "half it's original value" is more than fair. Welcome to the Linden grid.

Given Linden have closed all but the most basic of forum topics now (hiding something are we LL?) there's no decent place to list "sims for sale" any more. Victoriana was always planned as a COMMUNITY estate; when full sims in Victoriana _break even_ (ie I kept the prices low so more people could enjoy the place and I don't make a profit, like other estates) as this project was a labour of love for me. The tier I have collected over two years has helped ease the cost of this project but was never planned to fully cover it (let alone make a profit from it). Linden killed that dream. I've spent over US$30,000 on this project over the past two years. That's my own money; any tier I collected from people (when they did pay their rent) went towards the additional costs on top of that, so if you feel you're wasting your money put things in perspective. Buying out everyone and refunding any rent is going to cost even more, as I suspect the chance of any resale value of the 13 sims that make up Victoriana will be non-existent now Linden don't provide estate owners anywhere to advertise sims for sale.
I'd like to take this opportunity to thank the (sadly) small number of genuine people I've met over my time running Victoriana, that have contributed towards the estate in a positive way. Some residents have held events, submitted freebies or Victoriana-branded items for others to enjoy, acted as greeters tirelessly helping newcomers to the estate, or even just attended events and made them a fun and fond memory. A big thanks to all the residents who often sent me a quick IM or Notecard out of the blue saying "Hiya" for no reason other than to be friendly, it always made my day that someone would say hello and not expect something in return other than a cheery greeting. Thank you for your time, efforts and for generally helping to make Victoriana a fun place for me and everyone to visit.

Off to OpenSim I go...

Best wishes (Unless you work for Linden Labs),
LittleBlackDuck Lindsay
Mayor of Victoriana and Tinytoriana

Tuesday, March 23, 2010

The Battle of Edgehill

Your humble narrator has on occasion pushed a Pike with fellow members of the English Civil War Society of America.  For some reason, the lines below came to mind repeatedly recently, which led to some quiet audio experimentation.  Pray forgive the head cold.

The Fight at Edgehill,
By Rudyard Kipling



Naked and gray the Cotswolds stand
Beneath the summer sun,
And the stubble fields on either hand
Where Sour and Avon run.
There is no change in the patient land
That has bred us every one.

She should have passed in cloud and fire
And saved us from this sin
Of war--red war--'twixt child and sire,
Household and kith and kin,
In the heart of a sleepy Midland shire,
With the harvest scarcely in.

But there is no change as we meet at last
On the brow-head or the plain,
And the raw astonished ranks stand fast
To slay or to be slain
By the men they knew in the kindly past
That shall never come again--

By the men they met at dance or chase,
In the tavern or the hall,
At the justice bench and the market place,
At the cudgel play or brawl--
Of their own blood and speech and race,
Comrades or neighbors all!

More bitter than death this day must prove
Whichever way it go,
For the brothers of the maids we love
Make ready to lay low
Their sisters' sweethearts, as we move
Against our dearest foe.

Thank Heaven! At last the trumpets peal
Before our strength gives way.
For King or for the Commonweal--
No matter which they say,
The first dry rattle of new-drawn steel
Changes the world today!


Powered by Podbean.com

Monday, March 22, 2010

Sinister Remotely Piloted Vehicles for any Steampunk Setting.

Today's Audio post will focus on the Remotely Piloted and Detonated Siege balloons used by the Austrian Artillery to break besiege the town of Venice during its ill-fated revolution in 1849.

Click to hear "Steampunk Remotely Piloted Vehicles"

My Last Duchess



Inspired by Lady Eva's recent post experimenting with audio recording of poetry, YHN thought he would emulate her fine example with a personal favorite of his, "My Last Duchess" by Robert Browning. Enjoy, or at least, be kind.

Friday, March 19, 2010

Sails of Days Gone By

Monday, March 15, 2010

Cigar Boats: Imagine my puzzlement..

YHN awoke this morning to a tap on the door. Upon descending the tower to the bottom levels in steelhead harbor, opening the door revealed a note stuck in the doorjam.

"Solicitors" thought YHN.. "I shall remind myself to load the shotgun with rocksalt. If this is another advertisement flyer for gutter-cleaning, I shall be most upset..."

In the event, YHN did not toss it into the kindling pile immediately, for he thought he recognized the manila envelope Opening, he read:

"Good morning, Commodore! I'm afraid I've been playing hookey. I've not been doing anything I've been supposed to be doing. It's your fault you know; it was that public journal of yours that sidetracked me with this project. I can't promise you it will be an enjoyable ride, it will probably need a lot of tweaking for your avatar size, it might not probably even be big enough, and the esteemed gentlemen at Scientific America were right, it's NOT seaworthy. If you have desire for a short and glorious life, pray give it a test ride... Signed, NB"

YHN had a very good idea who that might be.




A stranging huffing noise of a partially enclosed steam engine revealed the subject of the enigmatic dispatch. NB had fielded a prototype of the Winans' Spindle Ship design! The prototype was large, but not ungainly. Her steering mechanism is interesting, to say the least.

Must dash a note of encouragement off to "NB", whom YHN suspects he knows, and continue sea trials in the harbor.

Wednesday, March 10, 2010

Abraham Lincoln, vampire hunter.



By the same chap who brought us Sense and Sensibility and Sea Monsters, we encounter our venerated 16th president... KICKING VAMPIRE BUTT! YHN thinks he'll be picking up a copy.

Tuesday, March 9, 2010

Winans and the Spindle-Ships

The prototype Winans Spindle Ship (aka Cigar Boat) in 1858!!!

Just through happenstance, YHN had the opportunity to stumble upon a website dedicated to the remarkable Ross Winans family, and his accomplishments as an inventor of steam powered, spindle hulled ships that would bear a remarkable resemblance to the Holland submarine hulls of a much later era.

Ross Winans (1796–1877) was an American inventor, mechanic, and builder of locomotives and railroad machinery. Winans was one of the richest men in America at the time of the Civil War. Winans was also involved politics and was a vehement states' rights advocate from Maryland who viewed Federal intervention in the conflict as tantamount to invasion. In the early part of the war, Winans was jailed as a result of his political activities but was later paroled upon giving his oath of loyalty to the federal government.

Aside from advancing the state of railroad technology during the 1840s, Winans also had a fixation with boats. These were the so-called Winans Cigar Ships built in Maryland from 1858 to the late 1860s. The first cigar hull was constructed in 1858 and featured an unprecedented (and unworkable, as it turned out) midship propeller, enclosed in a shroud. This propeller was driven by steam engines located in each hull section. This may seem odd, but the Winans' theory was that the hull would steam through the water with less interference from wind and waves. The design was roundly criticized in the pages of Scientific American thought the spindle nose would tend to bury itself rather than pierce the waves, causing excessive pitching. They considered the circular cross-section and absence of a keel would result in excessive rolling. In general they considered "what was novel about the design to be a detriment and what was not a detriment not to be novel".

The cigar boat was improved upon in later version but never succesfully given a sea trial.

While nothing much came of the Cigar Boats in America, Winans did manage to convince the Russian Empire that there was something in it. Some of the gunboats designs Winans created for the Tsar's Navy were so far ahead of their time they conjured up images of the very first (Holland style) submarines.

Alas, Winans was not aiming at a submersible, something his hull shape might have been ideally shaped for, and the odd centrally located propeller never really worked right, no matter how optimistically the ship was reported in the press. Thus history records another interesting nautical "might have been".

On a side note, the MCS Menkar (from Murakami Steamworks, in Second Life) bears a striking resemblance to a Winans Spindle Ship or "Cigar Boat". If you are interested, their home shop is in the process of moving to the imminent new sim in the Steeltopian Empire.

Monday, March 8, 2010

Second Life Groups, NINGs, Blogs, Lists, and etcetera.


YHN has been contemplating how to effectively communicate with diverse people and groups within Second Life that engage in related activities, but don't do SPECIFICALLY the SAME activities in the SAME AREAS of Second Life every week. For instance: I am currently a member of several Second Life groups that are related to being involved in inworld combat activities, almost all of them nautical. Some of these are pirate groups. Some of these are ironclad groups. One of them is a land combat group. Some of them are related to a region, some of them are related to a combat system. Many of them have sporadic to very little activity. When an evening's battle entertainment is being planned, several steps have to take place:

1) The organizer usually types something up in notepad to cut and paste into chat windows. This includes the subject line of the message, combat system particulars, Scenario details (if applicable), a little blurb about what will transpire, and a starting and ending time and date.

2) This information is then cut and pasted into every one of YHN's several battle oriented groups, one by one, or sent to an administrator to make an announcement. The entire process can take 15 to 25 minutes (better spent getting people who are already present ready for battle). Then it is repeated (often).

3) After a battle concludes, writeups and pictures are usually put on individuals blogs and/or NING. There's nothing wrong with that, per se, but the wider community of enthusiasts often miss out on subjects of interest.

So what to do? YHN is pondering solutions that would draw in announcements from several SL groups, such as the Blakes Sea Battlers, the Sanctuary Sholes group, the Steelhead Naval faction, the Caledon Fleet, the New Babbage Fleet, The Fleet of Wrath Exiles, and now the "Steam Hussars", the group that is interested in running land battles using steampunk armor and the ICS combat system. Heck, maybe even some steampunk flyers might want to get involved.

The problem, as YHN sees it, is that when someone discovers or develops a group of like minded individuals interested in the same activities, the VERY FIRST THING THEY DO is start a new SL group supporting the notion. YHN is just as guilty of this-- when we started attempting combat with steam tanks recently, the very first thing he did was create a SL Group called "The Steam Hussars".. without really thinking it through. WHY do we need another group to support this activity? What are the functions that we need the group for?

That's the sort of question that CAN be answered quickly. We need groups to communicate inworld with people quickly. To post announcements. To send group notices and inventory items needed to pursue an activity. The Group FUNCTION is essential, but a vast collection of groups doing the same thing? Maybe not. What about this mailing list script.. thingie.. that I get library announcements from? Could that take over the functions of an inworld group.. or at least reduce groups doing the same thing all the time down to ONE group. For instance, I use "ICS Shot and Shell" for inworld gaming related to ICS activities. I can think of many alternative groups that essentially say the same thing-- my own Steam Hussars among them. If we maintained a mailing list gadget (like the library sends out) and ONE group for inworld chatter, I could do away with at least two other groups.

That is not to say that groups shouldn't exist for their own inworld identity and bragging rights; that's a large reason anyone gets involved in activities, the sense of identity. But could group identities be transferred from being IN-world to an external portal, where they could all exist in one... website for instance? YHN rather likes the notion of a NING in this regard, which can maintain man sub-groups with their own message boards, calendars and graphics. YHN considers the integration of GOOGLE CALENDAR to be essential for planning and scheduling activities.. the calendar embeds other calendars nicely and present a coordinated and combined approach to event announcements. I only wish there was a way to port elements of a NING or a GOOGLE CALENDAR into Second Life so that an event announcement on Google could filter to an inworld mailing list gadget. Sigh... one can hope and dream, and experiment.. some day.

So, what's the point of this ramble? YHN might be thinking aloud here-- aiming at a combined NING-GOOGLE-Inworld Mailing list thingie to consolidate and combine many ICS and SPD combat activities within Second Life. It's just a thought now, and YHN is discussing this subject with Angusgraham Ceawlin and others, to see what the best approach is from a technological, efficiency and ego-less perspective. We'll see what transpires.

Friday, March 5, 2010

Connestoga receives a baptism of fire

A new hull by AngusGraham Ceawlin

The USS Conestoga was one of the first three civilian sidewheelers to be fitted out for riverine warfare during the crucial campaign to seize control of the Western waterways. The Conestoga, along with her sister ships Lexington and Tyler, gave long and honorable service to the Union Navy, supporting the earliest advances of Union General Grant at Forts Henry and Donaldson with direct fire support for attacks, and later covered the Union riverside flank at the critical battle of Columbus, Kentucky. The Conestoga saw action from the very beginning of the war almost to the very end.



Mr. AngusGraham Ceawlin has created the Second Life version of the Conestoga. It's the behemoth in the top left of the photograph below.

USS Conestoga, ZCS Brawler, USS Monitor

YHN enjoys historical hulls more than any other type of ship involved in Ironclad combat, being a RL Naval history enthusiast. The Conestoga wasn't an ironclad at all, actually. She was a "timberclad", a type of ship that used heavy reinforced timber planks instead of armor for protection. Timberclads proved to be surprisingly cost effective as a hull type; The timber planking was often 3 or 4 inches thick-- allowing the timberclads to stand offshore and provide a fire support platform while remaining relatively impervious to small arms fire.

I like Angus' ship designs. He pays attention to the real heroes of the American Civil War naval struggle-- ordinary riverboats and paddleboats converted for war use by both sides. Converted Sidewheelers and paddlewheel types were by far the most common ship on the water during the war. Conestoga came out for a test run last night, and like her real life counterpart, remained relatively impervious to enemy fire, but not to rams. We all enjoyed a stimulating clash of cordite and steel.



And later, other diversions offered themselves.

The New Champagne Rooms

Out, Damned Spot!

Tuesday, March 2, 2010

Enough moping....

YHN discovered a new version of OK GO's "This Too Shall Pass" this morning. This is a version with a strange endless loop of Rube Goldberg devices that take up an entire warehouse. I love Rube Golderg sequences. So instead of moping about the downfall of Caledonian civilization, YHN presents:

THIS TOO SHALL PASS


I still think I like the Marching Band version better, but this made me smile today!

Monday, March 1, 2010

Downhill Fever

Aside from looking pretty, the new Mount St. Helens build in Steelhead has a practical value.